SHAPES (itch) (ONE EDITOR GAMES) Mac OS
A downloadable One October Night for Windows, macOS, and Linux
You wake up in a dark forest after having been at a party.
What happened and how will you get out of the forest?
This is a short mystery horror game made by Morgis.
The goal with making this game was to learn some python with using the Ren'py editor, and also to create a fun and short horror story to share with my friends.
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | |
Author | Morgis |
Genre | Visual Novel |
Tags | Horror, Singleplayer |
- A powerful (but easy to use) branching dialogue editor designed for story-driven games like RPGs and Visual Novels. Create complex non-linear data structures in minutes, no programming experience required! The editor was created for non-programmers. It is easy to understand and navigate.
- 'Just Shapes & Beats' is a chaotic co-op musical bullet-hell based on three simple things: avoid Shapes, move to the kick-ass Beats, and die, repeatedly. It’s a new spin on the SHMUP genre, adding a layer of cooperation that’s at the core of the game: because everything is better with friends.
- GENERIC ASTEROID GAME. This is an enhanced port for PC,MAC & LINUX of my existing Android game. Navigate through an endless and curiously ever-changing stream of asteroids in Version 1 of this experimental and highly randomised, but stubbornly generic asteroids game.
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry.In most IGS, one starts construction by putting a few points and using them to define new objects such as lines, circles or other points. Photoshop app for mac. After some construction is done, one can move the points one.
Install instructions
(Win) To run the game - download the zip-file (win /linux version) - extract the zip-file- open folder and run OneOctoberNight.exe
(Mac) To run the game - download the zip-file (mac version) - extract the zip-file- open folder- Contents- Mac OS- and run OneOctoberNight file
Download
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Really enjoyed the overall feeling of this one, definitely worth playing a few runs to understand the plot, got me spooked a few times. Great work!
Thank you for playing, Moriko! <3 This made my day! 'Senpai killed me.' xD
A downloadable tool for Windows, macOS, and Linux
LabChirp is a powerful and versatile sound effect generator, useful for games, music, videos - anything you like!
A manual and some example sounds are included to get you started.
Works on Windows (requires .NET Framework 2.0) and other platforms (Linux, Mac) through Mono.
Main features:
- Multiple channels: Up to eight individual channels. All or any element of a channel can be copied to another.
- Modulation: For vibrato and tremolo (pulsating variation in pitch and volume).
- Envelopes: To shape everything the way you want it.
- Waveforms: Make your own custom waveforms, or use any of the standard ones (sine, triangle, sawtooth, square, noise).
- Effects: Add cool post-effects to your sound.
- Customizable randomizer: For the lazy sound designer.
- Customizable mutator: To randomize your sound slightly.
- Batch save: If you are in a hurry and need a lot of sounds fast.
Here is a demo in mp3 format showing all of the example sounds and some randomly generated sounds using different presets.
Status | Released |
Category | Tool |
Platforms | Windows, macOS, Linux |
Release date | Apr 24, 2011 |
Rating | |
Author | Labbed |
Tags | 16-bit, 8-Bit, audio, effect, Generator, randomizer, sfx, sound, synth, wave |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Links | Homepage |
Download
Billionaire casino reviews. Click download now to get access to the following files:
Development log
- LabChirp 1.60!Dec 16, 2019
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I can't figure out how to get Mono to open this on the Mac. Using the terminal throws up a bunch of errors and it won't open in the Finder because it's not recognized as a application
This is awesome! I've been using CFXR (basically, SFXR for Mac) but it's 32-bit and 32-bit apps can't run on newer versions of Mac OS
This is better anyway. Has a lot more features and versatility
It's actually possible to package a Mono app for Mac OS so it's easier for Mac users to run. I think the developer should do it. I found this info here
macpack (Mac OS X only)
macpack is a tool that must be used to bundle Cocoa# applications into Double-Clickable, Finder friendly, bundles on Mac OS X. It bundles static libraries and resources, as well as generates a basic info.plist into the .app bundle.
For example the following commands are used to build the CurrencyConverter.exe into an application bundle:
The resulting CurrencyConverter.app is just another Mac OS X application as far as the Finder is concerned, and can be opened from Finder, or launched from Terminal using the open -a CurrencyConverter command.
Sorry, I can't help you with the 'bunch of errors' you get. I don't have a Mac, so I can't test LabChirp on Mac myself, but I know of a few people who have got it working through Mono. After installing Mono, all you should have to do is open a terminal and type mono LabChirp.exe (or the full path to LabChirp). For instance, on Linux I can open a terminal and type mono '/home/labbed/Downloads/LabChirp/LabChirp.exe' and it works. For convenience, you could create a terminal script for future use.
LabChirp is not a Mono application, or a Cocoa# application. It is a .NET application. So I don't think I can use macpack.
However, I've heard that .NET CORE has a lot better native compatibility with Mac (and Linux), so I might give that a try for a future release if it isn't too much of a hassle to migrate.
Thanks for responding. I will try .NET core because Mono just isn’t working. I wonder if other people are having the same problem as me. I’ll let you know if .NET core works
Were you able to get LabChirp up and running on OS X? I'm a Mac user, would love to have an executable file for sound design!
Nope! It was a lot of work and I couldn’t figure it out. I think the developer ought to create a guide
This tool is seriously awesome. I think its presets are better than sfxr. I am gonna use it in my games!
Why is this marked as Linux and Mac compatible? It only comes with an .exe file..
Because you can run it through Mono, and it works.
Alright, I checked and it does! Sweet! Although some note mentioning that would be helpful 🙂
Edit:
I also updated Wine in my system from 4.0 to 5.0 and it works with Wine as well.
It is mentioned when you download it (under the 'Download and install instructions from Labbed' section) and also on my website download page (http://labbed.net/software/labchirp/). However, it should probably be mentioned on the itch.io page as well! And perhaps in the manual.
I did not know it works with Wine! I've tried it before (several years ago) and it didn't work, which is why I tell people to use Mono. I will give it another try with the newest version and see how it works. Thanks for letting me know!
Good luck with your future game projects! And have a nice day!
It just occured to me that you could also make a 'start.sh' sort of bash script that would simply execute 'mono LabChirp.exe'.
Then mark it as Linux executable in the manifest so the itch client app can start it for the user, as long as Mono is installed.
https://itch.io/docs/itch/integrating/manifest-actions.html
This is one of the most incredible things I have ever seen.
Shapes (itch) (one Editor Games) Mac Os 11
We just used this to create all the sounds for our Viroids game.
Shapes (itch) (one Editor Games) Mac Os Catalina
Many thanks, it's a great tool.
Awesome to see it here on itch!
Shapes (itch) (one Editor Games) Mac Os X
Too bad it's still hacky for Linux/OSX users to use it.
I can't figure out how to make it work on Mac either
Shapes (itch) (one Editor Games) Mac Os Download
Great piece of software, thank you for sharing it!